Andrew Atianyi Game Dev • AI Entertainment
Founder & CEO • ATIANYI Interactive Entertainment • Competitive Ecosystem Builder

BUILDING AFRICA’S COMPETITIVE GAMING ECOSYSTEM

I’m Andrew Atianyi, a Kenyan game developer and Founder & CEO of ATIANYI Interactive Entertainment. My main focus is building Afrika Prime League — a competitive gaming platform designed to help African players, developers, and communities grow through structured leagues, tournaments, and connected multiplayer experiences.

Alongside the platform, I build Web games, mobile games , AI-powered games and interactive stories that can feed into a larger African gaming ecosystem.

Andrew Atianyi

About

Profile

I build culturally grounded African IP with modern interactive systems, AI-driven storytelling, and scalable game ecosystems. My work combines studio development, AI-powered interactive content, and competitive platform design to create stronger visibility and infrastructure for games made in Africa.

Flagship Platform & Projects

Main Focus

Afrika Prime League

Flagship Platform

Afrika Prime League is the main platform I am building through ATIANYI Interactive Entertainment. It is designed to become a structured competitive gaming ecosystem that supports tournaments, organized leagues, match tracking, rankings, and long-term player progression across African-made and Africa-focused games, while rewarding gamers with items that will hold real world value such as special gems etc that they can earn from.

Esports Platform Leagues & Tournaments Competitive Infrastructure African Gaming Growth

What it is meant to become: A home for competitive African gaming — where players can register, compete, climb rankings, join seasonal events, and interact with titles that connect directly into a shared league system. The long-term vision is to support multiple genres such as fighting games, racing games, shooters, and other online competitive titles. Along with many african gamers earning a leaving through gaming.

Why Africa needs it:Africa has a huge problem. Its young and growing population are addicted to betting which has lead to a lot of deaths and mental issue. The African gaming industry has strong talent and growing communities, but still lacks enough continent-focused competitive infrastructure, organized tournament ecosystems, and scalable platforms that can enable them to earn from there play built specifically around local creators, local players, and local audiences. Afrika Prime League is meant to help close that gap by creating a recognizable competitive hub that can grow regional visibility, player opportunity, and ecosystem sustainability. With also the mission of converting betters into skill based gamers who can earn from there skillful play.

Why it matters for ATIANYI Interactive Entertainment: The African Video Game Report 2026, shows that the market is growing at an average annual rate of 12.32%, well above the global average of 7.5%. Mobile gaming is the main growth engine and about 87% of African gamers play on smartphones,making mobile the dominant platform across the continent. And with my work at happygameskenya.com "One of the biggest web mobile gaming platforms" we recieve hundreds of thousands of players everyday on subscription basis which tells me there is a large market of mobile gamers in the country willing to play and fell we can tap into whole continent to really boost those numbers .It also expands the studio from making individual games for different platforms into building a much larger platform layer — one that can support recurring engagement, tournament culture, and long-term visibility for both our titles and future partnered games.

Tales of Luanda

Flagship Game IP

What it is: Tales of Luanda is our flagship African action-adventure IP, developed as a long-term PC and console game and first validated through the web to build traction, visibility, and early audience growth.

Action Adventure African IP Web → Mobile → Console Playable Demo

How AI is used: AI is used to deepen immersion through dynamic dialogue, reactive interactions, adaptive story flow, and systems that feel more responsive to the player than fixed scripted-only experiences.

Why it matters: Tales of Luanda represents the kind of original African-made IP that can grow into both a major game franchise and a flagship title within a larger African gaming ecosystem.

Recognition: Prototype of the Year (Fak’ugesi Festival) and Most Unique Gameplay (Player2 AI Game Jam — Nov 2025).

USAWA — Gaming Against Slavery

Social Impact Project

What it is: USAWA is a social impact mobile game created to raise awareness about descent-based slavery through an Afro-futuristic interactive experience. The project was developed through collaboration between Jiwe Studios, SOAS University of London, Malian NGOs, and creative partners across Africa.

Social Impact Educational Game Jiwe Studios SOAS University

Why it matters: The game was created to help younger audiences understand the realities and consequences of descent-based slavery in a format that is interactive, accessible, and culturally grounded. It uses storytelling and mini-games to make a difficult subject easier to engage with and discuss.

Recognition & current use: USAWA won the Impact Award at Fak’ugesi Festival 2024, and the project is now also being used in the UK as an educational tool, including festival and teaching contexts, to help students learn about human rights, slavery, and social justice.

Tiny Tribe

Mobile Side Project

What it is: Tiny Tribe is a hyper-casual idle village builder designed for quick sessions, island progression, and long-term casual engagement on mobile.

Hypercasual Idle Builder Mobile Game 40K+ Downloads Google Play Link

Why it matters: Tiny Tribe shows proven mobile traction and helps broaden the ATIANYI portfolio beyond narrative and competitive titles into accessible, scalable casual game experiences.

Stats & Momentum

Telemetry

Tales of Luanda is one of the most played and growing indie games on Player2, while Tiny Tribe has already reached 40K+ downloads on mobile — showing traction across both experimental and commercial directions.

10k+
Player2 indie game plays
2,537
Itch.io views
468
Itch.io downloads
40K+
Tiny Tribe downloads

Work Experience

History
  • Founder & CEO — ATIANYI Interactive Entertainment (Current)
  • Unity Developer — Tap Craft Empire (2024 – 2025)
  • Unity Developer — Mekan Games (2022 – 2024)
  • Unity Developer — Jiwe Studios (2022)
  • Unity Developer — Weza Interactive (2021)
  • Indie Game Programmer — Freelance (2020 – 2021)

Game Jam Wins & Competitive Achievements

  • Jiwe Game Jam 2021 — Winner (Solo Developer)
  • Ecoexistence Game Jam — Winner (Lead Developer)
  • Global Game Jam 2022 — Winner (Developer)
  • Africacomicade Game Jam 2024 — Winner (Solo Developer)
  • Mandora Game Jam 2022 — 2nd Place (Solo Developer)
  • Wolves Den Original Game Jam (YouTube Series) — 2nd Place (Solo Developer)
  • Fak’ugesi Festival — Prototype of the Year
  • Player2 AI Game Jam (Nov 2025) — Most Unique Gameplay

ATIANYI Interactive Entertainment

Studio

ATIANYI Interactive Entertainment is an independent Kenyan studio focused on original African IP, AI-powered interaction, competitive gaming infrastructure, and long-term ecosystem building.

  • Partnered with Happy Games Tournament (Kenya)
  • Contract work for local studios & platforms (e.g. jiwe.io)
  • Primary focus: AI-powered gameplay, storytelling, and competitive platform growth

Contact

Comms

Email: andrewatianyi@gmail.com
Instagram: @andrew_atianyi

© Andrew Atianyi