Flagship Platform & Projects
Main Focus
Afrika Prime League
Flagship Platform
Afrika Prime League is the main platform I am building through ATIANYI Interactive Entertainment.
It is designed to become a structured competitive gaming ecosystem that supports tournaments, organized leagues,
match tracking, rankings, and long-term player progression across African-made and Africa-focused games, while rewarding
gamers with items that will hold real world value such as special gems etc that they can earn from.
Esports Platform
Leagues & Tournaments
Competitive Infrastructure
African Gaming Growth
What it is meant to become: A home for competitive African gaming — where players can register,
compete, climb rankings, join seasonal events, and interact with titles that connect directly into a shared league system.
The long-term vision is to support multiple genres such as fighting games, racing games, shooters, and other online competitive titles.
Along with many african gamers earning a leaving through gaming.
Why Africa needs it:Africa has a huge problem. Its young and growing population are addicted to betting which has lead to a lot
of deaths and mental issue. The African gaming industry has strong talent and growing communities, but still lacks enough continent-focused
competitive infrastructure, organized tournament ecosystems, and scalable platforms that can enable them to earn from there play
built specifically around local creators, local players, and local audiences. Afrika Prime League is meant to help close that gap
by creating a recognizable competitive hub that can grow regional visibility, player opportunity, and ecosystem sustainability. With also
the mission of converting betters into skill based gamers who can earn from there skillful play.
Why it matters for ATIANYI Interactive Entertainment: The African Video Game Report 2026, shows that the market is growing at an
average annual rate of 12.32%, well above the global average of 7.5%. Mobile gaming is the main growth engine and about 87% of African gamers play on
smartphones,making mobile the dominant platform across the continent. And with my work at happygameskenya.com "One of the biggest web mobile gaming platforms"
we recieve hundreds of thousands of players everyday on subscription basis which tells me there is a large market of mobile gamers in the country willing to play
and fell we can tap into whole continent to really boost those numbers .It also expands the studio from making individual games for different platforms
into building a much larger platform layer — one that can support recurring engagement, tournament culture, and long-term visibility
for both our titles and future partnered games.
Tales of Luanda
Flagship Game IP
What it is: Tales of Luanda is our flagship African action-adventure IP, developed as a long-term
PC and console game and first validated through the web to build traction, visibility, and early audience growth.
Action Adventure
African IP
Web → Mobile → Console
Playable Demo
How AI is used: AI is used to deepen immersion through dynamic dialogue, reactive interactions,
adaptive story flow, and systems that feel more responsive to the player than fixed scripted-only experiences.
Why it matters: Tales of Luanda represents the kind of original African-made IP that can grow into
both a major game franchise and a flagship title within a larger African gaming ecosystem.
Recognition: Prototype of the Year (Fak’ugesi Festival) and Most Unique Gameplay (Player2 AI Game Jam — Nov 2025).
USAWA — Gaming Against Slavery
Social Impact Project
What it is: USAWA is a social impact mobile game created to raise awareness about descent-based slavery through
an Afro-futuristic interactive experience. The project was developed through collaboration between Jiwe Studios,
SOAS University of London, Malian NGOs, and creative partners across Africa.
Social Impact
Educational Game
Jiwe Studios
SOAS University
Why it matters: The game was created to help younger audiences understand the realities and consequences of descent-based slavery
in a format that is interactive, accessible, and culturally grounded. It uses storytelling and mini-games to make a difficult subject easier to engage with and discuss.
Recognition & current use:
USAWA won the Impact Award at Fak’ugesi Festival 2024, and the project is now also being used in the UK as an educational tool,
including festival and teaching contexts, to help students learn about human rights, slavery, and social justice.
Tiny Tribe
Mobile Side Project
What it is: Tiny Tribe is a hyper-casual idle village builder designed for quick sessions,
island progression, and long-term casual engagement on mobile.
Why it matters: Tiny Tribe shows proven mobile traction and helps broaden the ATIANYI portfolio
beyond narrative and competitive titles into accessible, scalable casual game experiences.
Stats & Momentum
Telemetry
Tales of Luanda is one of the most played and growing indie games on Player2, while Tiny Tribe has already reached
40K+ downloads on mobile — showing traction across both experimental and commercial directions.
10k+
Player2 indie game plays
40K+
Tiny Tribe downloads
Work Experience
History
- Founder & CEO — ATIANYI Interactive Entertainment (Current)
- Unity Developer — Tap Craft Empire (2024 – 2025)
- Unity Developer — Mekan Games (2022 – 2024)
- Unity Developer — Jiwe Studios (2022)
- Unity Developer — Weza Interactive (2021)
- Indie Game Programmer — Freelance (2020 – 2021)
Game Jam Wins & Competitive Achievements
- Jiwe Game Jam 2021 — Winner (Solo Developer)
- Ecoexistence Game Jam — Winner (Lead Developer)
- Global Game Jam 2022 — Winner (Developer)
- Africacomicade Game Jam 2024 — Winner (Solo Developer)
- Mandora Game Jam 2022 — 2nd Place (Solo Developer)
- Wolves Den Original Game Jam (YouTube Series) — 2nd Place (Solo Developer)
- Fak’ugesi Festival — Prototype of the Year
- Player2 AI Game Jam (Nov 2025) — Most Unique Gameplay
ATIANYI Interactive Entertainment
Studio
ATIANYI Interactive Entertainment is an independent Kenyan studio focused on original African IP,
AI-powered interaction, competitive gaming infrastructure, and long-term ecosystem building.
- Partnered with Happy Games Tournament (Kenya)
- Contract work for local studios & platforms (e.g. jiwe.io)
- Primary focus: AI-powered gameplay, storytelling, and competitive platform growth